Australian correspondent to Kill Screen | Word Mercenary at Giant Bomb, GameSpot, IGN, HYPER, PC PowerPlay | Founder: Tasmanian Game Development Society | HYPER columnist: Playing the Indie Game.
Kill Screen - Hacking Game Boys and Sharing Whiskey on the Game Jam Journey Across America
Originally published on Kill Screen, salvaged and published on my blog.
A long-form feature on Train Jam, the travelling game jam.
Major Nelson Hints at Xbox’s Vision for a Digital-Only Future
Is Xbox Play Anywhere a gentle attempt to change consumers' minds about digital-only and DRM?
Giant Bomb - Guest Column: Constraint Breeds Creativity
Does making games on a speeding train with little to no internet access hamper or encourage creativity?
Paladins Devs Open Up About Overwatch Comparison Controversy
Hi-Rez Studios has stayed fairly quiet about claims that its hero shooter Paladins is a little too close to Overwatch, until now.
Tested.com - How To Repair a Headphone Cable and Replace a Jack Plug
Why you'd want to repair a cable instead of replacing it....
Interview: Phil Spencer, head of Xbox
Phil Spencer talks indie game developers, the next Xbox hardware, and the Microsoft business model while visiting Australia.
Australian Government Stays Silent On Support For Game Development
"It just falls into this pit of darkness because the government’s priorities are elsewhere." -- Senator Scott Ludlam.
Why Running an Esports Event in South Korea isn't an Automatic Success
Intel Extreme Masters Gyeonggi struggled to even quarter-fill its stadium in South Korea, the home of esports. But why?
The physical intimacy of Push Me Pull You's design - Kill Screen
Push Me Pull You and the art of bringing people together.
CNET - Welcome to Train Jam: The ultimate game developer road trip
Welcome to Train Jam: The ultimate game developer r...
Jason Imms' Top 10 Games of 2016 - Giant Bomb
Here’s a list of games that were best at helping guest contributor Jason Imms forget it was 2016, even if only for a moment.
Episode 40 – Jason Imms (Freelance Journalist) | GameHugs
Jason Imms is a Freelance Journalist, founder of the Tas Game Development Society, and is currently the Community Manager for Tasmania’s Enterprize Hubs.